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    Digitalised Talent Management : Navigating the Human-Technology Interface

    This book focuses on digitalised talent management—the use of information technologies in talent management.The book affords theoretically, methodologically and empirically informed insights that are especially salient given the need for executives and organisations to balance the role of humans and technology, while ensuring competitiveness in this interconnected and increasingly digital world.In doing so, the book will shape and contribute to academic and industry-based conversations about the role of technological innovations in enabling organizations to transition towards digital ways of organising talent, as well as the associated implications for the who, what, where, when, and why of talent management as stakeholders decide which aspects of talent management can be delegated to technology, and those that require human agency.This book adds value by assembling subject matter experts currently siloed within traditional research domains whilst also highlighting the complexity of managing talent.By synthesising content from world-leading academics who herald from various backgrounds, the book will instigate, shape and contribute to conversations about both the promises and perils of digitalised talent management and the extent to which judgments and decisions about an organisations most valuable asset—it’s talent—should be delegated to non-human agents.This book will be of interest to researchers, academics and students in the fields of talent management and organisational design, especially those interested in digital ways of working, managing and leading.

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  • Yaw Sensor MR587733 - Precise Angular Measurement for Robotics, UAVs, and Automobiles
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  • Interface
    Interface

    A cultural theory of the interface as a relation that is both ubiquitous and elusive, drawing on disciplines from cultural theory to architecture. In this book, Branden Hookway considers the interface not as technology but as a form of relationship with technology.The interface, Hookway proposes, is at once ubiquitous and hidden from view.It is both the bottleneck through which our relationship to technology must pass and a productive encounter embedded within the use of technology.It is a site of contestation-between human and machine, between the material and the social, between the political and the technological-that both defines and elides differences. A virtuoso in multiple disciplines, Hookway offers a theory of the interface that draws on cultural theory, political theory, philosophy, art, architecture, new media, and the history of science and technology.He argues that the theoretical mechanism of the interface offers a powerful approach to questions of the human relationship to technology.Hookway finds the origin of the term interface in nineteenth-century fluid dynamics and traces its migration to thermodynamics, information theory, and cybernetics.He discusses issues of subject formation, agency, power, and control, within contexts that include technology, politics, and the social role of games.He considers the technological augmentation of humans and the human-machine system, discussing notions of embodied intelligence. Hookway views the figure of the subject as both receiver and active producer in processes of subjectification.The interface, he argues, stands in a relation both alien and intimate, vertiginous and orienting to those who cross its threshold.

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  • Interface
    Interface

    A new technology has emerged, promising a perfect society, and resisters are not long for this world . . . Ahead, not too many years from now, everyone has been linked to a network of government-mandated brain implants.The Interface has become a way of life, connecting all people to limitless information, nonstop personal messaging, and instantaneous news flashes.Gone are the days of cell phones and laptops—even loneliness itself is obsolete. But when the genius behind the Interface turns against his own creation and threatens to unleash a deadly electronic brain virus on the public, the fate of the world falls on NYPD Captain Yara Avril, who must stop this sinister, ever-escalating plot before it’s too late.A thrilling nod to a future waiting just around the corner, Interface is a remarkably prescient exploration of the potential links between boundless connection and cataclysmic disaster in digital society.

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  • How difficult is a study of robotics and automation?

    The study of robotics and automation can be challenging due to its interdisciplinary nature, requiring knowledge in fields such as mechanical engineering, electrical engineering, computer science, and control systems. Additionally, the rapid advancements in technology and the need to stay updated with the latest developments can add to the complexity of the study. However, with dedication, problem-solving skills, and a strong foundation in mathematics and physics, students can overcome these challenges and excel in the field of robotics and automation.

  • Is an interface necessary?

    An interface is not always necessary, but it can be very helpful in certain situations. Interfaces are useful when you want to define a contract for how different classes should interact with each other, ensuring consistency and flexibility in your code. They also allow for easier testing and implementation of different behaviors without changing the underlying classes. However, if you have a simple program with only one class or if you don't need to enforce a specific structure for your classes, then an interface may not be necessary.

  • 'For streaming, which interface?'

    For streaming, the best interface would be one that offers high-speed and reliable internet connectivity, as well as a user-friendly and intuitive design. This could include interfaces such as smart TVs, streaming devices like Roku or Apple TV, or gaming consoles like Xbox or PlayStation. These interfaces typically offer easy access to popular streaming platforms like Netflix, Hulu, and Amazon Prime Video, and provide a seamless and enjoyable streaming experience for users.

  • Which interface is necessary?

    The necessary interface would depend on the specific context or application. For example, in a computer system, a user interface such as a graphical user interface (GUI) or a command-line interface (CLI) would be necessary for users to interact with the system. In a networking context, an interface such as an Ethernet port or a wireless network interface card (NIC) would be necessary for connecting devices to a network. Ultimately, the necessary interface would be determined by the specific requirements and functionality of the system or application in question.

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    This book discusses the radical technological changes occurring due to Industry 4.0, with a focus on offering a better understanding of the Fourth Industrial Revolution.It also presents a detailed analysis of interdisciplinary knowledge, numerical modeling and simulation, and the application of cyber–physical systems, where information technology and physical devices create synergic systems leading to unprecedented efficiency.The book focuses on industrial applications of automation and robotics.It covers recent developments and trends occurring in both computer-aided manufacturing techniques, as well as computer-aided assembly techniques.Robots using embedded systems and artificial intelligence applications are also covered.Industrial Automation and Robotics: Techniques and Applications offers theoretical results, practical solutions, and guidelines that are valuable for both researchers and those working in the area of engineering.

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  • Robotics and Automation in Healthcare : Advanced Applications
    Robotics and Automation in Healthcare : Advanced Applications

    The recent pandemic has forced researchers to adapt technologies such as robotics and AI in the healthcare field.This book, Robotics and Automation in Healthcare: Advanced Applications, explores these new technologies by focusing on important issues related to the employment of robotics and automation in healthcare, such as in medical diagnosis, treatment, and surgery. The volume reviews wireless charging of implantable pacemakers, considers smart bot design for library building of medical colleges, and discusses strain distribution in biomechanical systems.Other topics included in the book are medical imaging, drone technology, 3D printing, and image processing techniques.The application and importance of actuators in medical devices, especially during surgery, is discussed, as are wearable devices for pre-identification of seizure development.The volume also looks at a decision support system for detection of suitable robots and early detection of diseases with the support of image processing techniques.The application of nano-robots in healthcare is also explored. Providing advanced information and insight into robotics, wearable devices, and applications of image processing in healthcare field, this volume will be helpful to those in communications and electronics engineering as well as those at the forefront of smart technology in healthcare.

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  • Food Engineering Automation with Robotics and AI
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  • Robots, Automation and the Innovation Economy
    Robots, Automation and the Innovation Economy

    Cascades of new technologies and innovations are entering our lives so fast that it is difficult for us to adapt to one innovation before the next becomes embedded into our everyday lives.What happens when the changes brought by technology are so profound that they affect all aspects of our lives?This book explores the potential impact of artificial intelligence (AI) and intelligent robots on individuals, organizations and society, specifically examining the impact on jobs and workplaces in the future.It provides an understanding of how we can adapt to changes that appear like flocks of black swans. Five key areas are unpacked in the book: automation, AI, (the significance of AI technology), innovation, competence transformation, and the fact that the pace of change is so rapid that it outstrips our ability to adapt to consecutive changes.The main objective is to show how AI will change society and how we as individuals and society must adapt in order to survive what the author terms ‘robot shock’, together with its consequences and after-effects.It offers a greater understanding of resistance to change and how we need to adopt strategies for adapting to major changes.Each of the book’s six chapters also contains policy inputs, framed as propositions, that are intended specifically for decision-makers.The book concludes by offering possible strategies for overcoming the negative effects of ‘robot shock’. The book intends to send a message to leaders of institutions, decision-makers and anyone attempting to understand and explain how we – as a social system – can succeed in tackling the many major challenges and crises faced by humanity.

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  • What is the difference between a graphical user interface and a user interface?

    A graphical user interface (GUI) is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators, as opposed to text-based interfaces. On the other hand, a user interface (UI) is a broader term that encompasses all aspects of how users interact with a system, including GUIs but also other types of interfaces like command-line interfaces or voice-controlled interfaces. In essence, a GUI is a specific type of UI that relies on visual elements to facilitate user interaction with a system.

  • What is a good interface?

    A good interface is one that is intuitive, user-friendly, and visually appealing. It should be easy to navigate, with clear labels and instructions to guide users through the system. A good interface also takes into consideration the needs and preferences of the target audience, ensuring that it is accessible and responsive to different devices and screen sizes. Ultimately, a good interface enhances the overall user experience by making interactions with the system efficient and enjoyable.

  • Which interface would be good?

    It would be helpful to know more about the specific context and requirements in order to recommend a suitable interface. However, in general, a user-friendly and intuitive interface would be good for most applications. This could include a clean and simple design, easy navigation, clear labeling, and responsive feedback to user actions. Additionally, considering the target audience and their familiarity with technology would also be important in determining the most suitable interface.

  • Is this the correct interface?

    To answer this question, I would need more specific information about the interface in question. Without knowing the details of the interface and its intended purpose, it is difficult to determine if it is the correct one. It would be helpful to have more context or specific criteria to evaluate whether the interface is correct for its intended use.

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